I am trying to make a small cannon game in unity. I follow wheelcollider’s documentation and setup wheelcollider with radius 3. When I accelerate wheels are spinning very fast by my cannon is not moving from it place.
I have added basic tarrin without any material or I didn’t change surface friction.
Rigidbody
Mass 1500
WheelCollider
radius 3
Spring 35000
Damper 4500