Can someone explain me how this simple OpenGL example from LearnOpenGL.com can use 500mb of RAM? The shader only needs the diffuse texture and with the model its only 12mb. I am talking about this chapter: https://learnopengl.com/Model-Loading/Model, here is the code:
https://learnopengl.com/code_viewer_gh.php?code=src/3.model_loading/1.model_loading/model_loading.cpp