Whenever I make an Android build all of the TextMeshPro text doesn’t load at all, it works fine in the editor and on a PC build. I have already attempted a number of suggested issues like setting Instancing Variants to ‘Keep All’ and making a new scene and new fonts to test if it was an issue with a 3D text using the font. But whenever I’ve tested a new scene or new font it still doesn’t show up. I’ve updated TextMeshPro and also uninstalled the package and reinstalled it and it still doesn’t work. I have no clue what’s going on and I’m worried it might be something tickbox in the build settings that will make it impossible to debug.
Error Log:
Also if there’s any more information needed then I can provide it.
Version: 2022.3.2f1