I am making a VR game in Unity. I have followed the steps to get the VR working in Unity and it works and tracks the controllers.
So everything works on Unity. When I make a build it comes as Succeeded, but when opening the made build it opens up for a split second and then closes.
Any one had a similar problem and any fix ideas/Ideas on the source of problem?
I found out that 2 of my setting was supposedly wrong.
Scripting Backend: Should be set to IL2CPP. Was Mono
Target Architectures: Ensure that ARM64 is selected (Meta Quest 2 uses ARM64). Was ARM7
This made the Unity opening show for a split second.
Then the build closed.
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