This is my android manifest,
<?xml version="1.0" encoding="utf-8"?>
<manifest
xmlns:android="http://schemas.android.com/apk/res/android"
package="com.unity3d.player"
xmlns:tools="http://schemas.android.com/tools">
<uses-permission android:name="com.google.android.gms.permission.AD_ID"/>
<application>
<activity android:name="com.unity3d.player.UnityPlayerActivity"
android:theme="@style/UnityThemeSelector">
<intent-filter>
<action android:name="android.intent.action.MAIN" />
<category android:name="android.intent.category.LAUNCHER" />
</intent-filter>
<meta-data android:name="unityplayer.UnityActivity" android:value="true" />
</activity>
</application>
</manifest>
I replaced test identities from admob.
My game approved on google admob.
Google admob dependencies.
Used package version.
So summary is ,
unity google admobs,
1 – my game is approved on google admobs,
2 – game already on playstore,
3 – using unity 9.2.0 admob package and required other things versions etc are correct,
4 – google admobs ids and banner , intersitilal ads ids are set,
5 – build and other things doesnt cause errors,
6 – on unity test ad is shows up correctly,
But the real or test ads are not shows up on the game in the playstore, what is the problem i checked almost everything please help.