I am trying to upload my Unity game to Google Play Console, but I am encountering the following error:
“Some feature modules in the application package exceed the maximum compressed download size of 200 MB. Reduce the size of these modules: base.”
Usually, enabling the ‘Split Application Binary’ option in Unity resolves this issue. However, I have already enabled this option, and I am still facing the error. My AAB file size is 308 MB.
Here is what I’ve tried so far:
- Ensured ‘Split Application Binary’ is enabled.
- Reduced the size of assets and resources in the project.
Despite these efforts, the error persists. What steps can I take to resolve this issue? Are there any additional settings or configurations I should consider in Unity or the Google Play Console?
Thank you for your help!
Here is what I’ve tried so far:
- Ensured ‘Split Application Binary’ is enabled.
- Reduced the size of assets and resources in the project.