so i’m learning about UDP hole-punching and i’m stuck on a concept
if i use the server to get the infos of all the clients
so
Client1 1.2.3.4:5678 (address provided by nat)
Client2 2.3.6.9:5743 (address provided by nat)
so the 2 clients talk to the server with those ports
when i try with C1 to send a packet to C2 does not the port change based on the new packet i’m sending? that is no more directed to the server?
connect between the two client without opening ports
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