Game States in MonoGame
I’m a beginner to Monogame and I’m trying to find an efficient way to change game states. For example, when the player dies, the screen changes to the menu screen. When the player clicks a button, the screen changes to the game screen.
(XNA/MonoGame) Implementing the screen dragging camera movement
I’m making a strategy with top-down 2D graphics. I implemented the way to move the view by holding LMB and then “dragging” the screen. It works fine with the exception of the movement being a little too fast, and I have no idea how to calculate the movement properly.