Ionic/Capacitor: Bluetooth Host setup for Multiplayer Connections
Seeking advice for implementing a multiplayer card game feature in my iOS app built with Ionic, Vuejs and Capacitor 6. I aim to establish a host instance on one device where a pool of cards is shuffled, enabling up to 4 other devices to connect via Bluetooth and draw from the same deck synchronously. What’s the most effective strategy to achieve this within the Ionic/Capacitor framework?