In what ways can I test an image slideshow javascript code?
I have a slideshow of images (and links) on a page. These images are part of a JSON response to a request sent after the page loads. The slideshow is set to play at an interval of 2 seconds. The slideshow can be paused, played over, and all other controls a normal slideshow would have.
Unit testing on visualization (3D graphics) frameworks
This is a follow up to this question. There I was asking how to do unit testing when you have a library of scientific algorithms. I have a similar problem now but with a different project.
Does the games industry use automated testing for visual parts of games/rendering? How?
Some parts of a game are easy to test in an automated way (logic, maths, input handling); but there’s also a lot that’s purely visual and not easily testable.
Does the games industry use automated testing for visual parts of games/rendering? How?
Some parts of a game are easy to test in an automated way (logic, maths, input handling); but there’s also a lot that’s purely visual and not easily testable.
Does the games industry use automated testing for visual parts of games/rendering? How?
Some parts of a game are easy to test in an automated way (logic, maths, input handling); but there’s also a lot that’s purely visual and not easily testable.
Does the games industry use automated testing for visual parts of games/rendering? How?
Some parts of a game are easy to test in an automated way (logic, maths, input handling); but there’s also a lot that’s purely visual and not easily testable.
Does the games industry use automated testing for visual parts of games/rendering? How?
Some parts of a game are easy to test in an automated way (logic, maths, input handling); but there’s also a lot that’s purely visual and not easily testable.
How to best do cross-browser cross-platform visual CSS regression testing? [closed]
Closed 9 years ago.