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Tag Archive for unreal-engine5dedicated-server

UE 5.3 Dedicated server and Microsoft Visual C ++ Runtime

I am currently setting up dedicated servers on clean machines for an Unreal Engine project. However, I am encountering issues with the Microsoft Visual C++ Runtime dependencies. I would like to know if there is a way to include all the necessary dependencies directly in my Unreal build to avoid having to install them manually on my PlayFab servers.