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Tag Archive for unity-game-enginevuforia

Integrating Video on image target on Unity 2022

I am using Unity version 2022.3.21f1 With the Vuforia package Version’10’, I am integrating a video on a real image within the scope of Augmented Reality. For this, I create a plane on the image target(which is a cloud reco) in Hierarchy and assign a video to the inspector window. However, when I test, the video does not show on the real image target : it starts on the image target which is the video player assigned to not to the real image target ,it’s really confused thing and image target(which is in Hierarchy ) when testing it moves around not fixed at one position : the position & rotation values are changes at the meantime.[enter image description here](https://i.sstatic.net/GPYYRdUQ.png)

Integrating Video on image target on Unity 2022

I am using Unity version 2022.3.21f1 With the Vuforia package Version’10’, I am integrating a video on a real image within the scope of Augmented Reality. For this, I create a plane on the image target(which is a cloud reco) in Hierarchy and assign a video to the inspector window. However, when I test, the video does not show on the real image target : it starts on the image target which is the video player assigned to not to the real image target ,it’s really confused thing and image target(which is in Hierarchy ) when testing it moves around not fixed at one position : the position & rotation values are changes at the meantime.[enter image description here](https://i.sstatic.net/GPYYRdUQ.png)

Integrating Video on image target on Unity 2022

I am using Unity version 2022.3.21f1 With the Vuforia package Version’10’, I am integrating a video on a real image within the scope of Augmented Reality. For this, I create a plane on the image target(which is a cloud reco) in Hierarchy and assign a video to the inspector window. However, when I test, the video does not show on the real image target : it starts on the image target which is the video player assigned to not to the real image target ,it’s really confused thing and image target(which is in Hierarchy ) when testing it moves around not fixed at one position : the position & rotation values are changes at the meantime.[enter image description here](https://i.sstatic.net/GPYYRdUQ.png)

Mid Air Point from Vuforia stopped working

I am with the basic version of Vuforia and I had developed an application in Unity with Vuforia’s Mid Air Point. It used to work normally last month, but now it stopped working, how can I correct it? What was the cause?

Unity – Augmented Reality

I’m not able to build the project correctly. When I run it on Android, it doesn’t open and gives the following error: