Wanting to use an old Vuforia SDK in a Unity 2020 project
Got a legacy Unity 2020 project that I want to add Vuforia to. Version in PackageManager
says min version is 2020.3.
Wanting to use an old Vuforia SDK in a Unity 2020 project
Got a legacy Unity 2020 project that I want to add Vuforia to. Version in PackageManager
says min version is 2020.3.
Wanting to use an old Vuforia SDK in a Unity 2020 project
Got a legacy Unity 2020 project that I want to add Vuforia to. Version in PackageManager
says min version is 2020.3.
Integrating Video on image target on Unity 2022
I am using Unity version 2022.3.21f1 With the Vuforia package Version’10’, I am integrating a video on a real image within the scope of Augmented Reality. For this, I create a plane on the image target(which is a cloud reco) in Hierarchy and assign a video to the inspector window. However, when I test, the video does not show on the real image target : it starts on the image target which is the video player assigned to not to the real image target ,it’s really confused thing and image target(which is in Hierarchy ) when testing it moves around not fixed at one position : the position & rotation values are changes at the meantime.[enter image description here](https://i.sstatic.net/GPYYRdUQ.png)
Integrating Video on image target on Unity 2022
I am using Unity version 2022.3.21f1 With the Vuforia package Version’10’, I am integrating a video on a real image within the scope of Augmented Reality. For this, I create a plane on the image target(which is a cloud reco) in Hierarchy and assign a video to the inspector window. However, when I test, the video does not show on the real image target : it starts on the image target which is the video player assigned to not to the real image target ,it’s really confused thing and image target(which is in Hierarchy ) when testing it moves around not fixed at one position : the position & rotation values are changes at the meantime.[enter image description here](https://i.sstatic.net/GPYYRdUQ.png)
Integrating Video on image target on Unity 2022
I am using Unity version 2022.3.21f1 With the Vuforia package Version’10’, I am integrating a video on a real image within the scope of Augmented Reality. For this, I create a plane on the image target(which is a cloud reco) in Hierarchy and assign a video to the inspector window. However, when I test, the video does not show on the real image target : it starts on the image target which is the video player assigned to not to the real image target ,it’s really confused thing and image target(which is in Hierarchy ) when testing it moves around not fixed at one position : the position & rotation values are changes at the meantime.[enter image description here](https://i.sstatic.net/GPYYRdUQ.png)
Integrating Video on image target on Unity 2022
I am using Unity version 2022.3.21f1 With the Vuforia package Version’10’, I am integrating a video on a real image within the scope of Augmented Reality. For this, I create a plane on the image target(which is a cloud reco) in Hierarchy and assign a video to the inspector window. However, when I test, the video does not show on the real image target : it starts on the image target which is the video player assigned to not to the real image target ,it’s really confused thing and image target(which is in Hierarchy ) when testing it moves around not fixed at one position : the position & rotation values are changes at the meantime.[enter image description here](https://i.sstatic.net/GPYYRdUQ.png)
Integrating Video on image target on Unity 2022
I am using Unity version 2022.3.21f1 With the Vuforia package Version’10’, I am integrating a video on a real image within the scope of Augmented Reality. For this, I create a plane on the image target(which is a cloud reco) in Hierarchy and assign a video to the inspector window. However, when I test, the video does not show on the real image target : it starts on the image target which is the video player assigned to not to the real image target ,it’s really confused thing and image target(which is in Hierarchy ) when testing it moves around not fixed at one position : the position & rotation values are changes at the meantime.[enter image description here](https://i.sstatic.net/GPYYRdUQ.png)
Integrating Video on image target on Unity 2022
I am using Unity version 2022.3.21f1 With the Vuforia package Version’10’, I am integrating a video on a real image within the scope of Augmented Reality. For this, I create a plane on the image target(which is a cloud reco) in Hierarchy and assign a video to the inspector window. However, when I test, the video does not show on the real image target : it starts on the image target which is the video player assigned to not to the real image target ,it’s really confused thing and image target(which is in Hierarchy ) when testing it moves around not fixed at one position : the position & rotation values are changes at the meantime.[enter image description here](https://i.sstatic.net/GPYYRdUQ.png)
Integrating Video on image target on Unity 2022
I am using Unity version 2022.3.21f1 With the Vuforia package Version’10’, I am integrating a video on a real image within the scope of Augmented Reality. For this, I create a plane on the image target(which is a cloud reco) in Hierarchy and assign a video to the inspector window. However, when I test, the video does not show on the real image target : it starts on the image target which is the video player assigned to not to the real image target ,it’s really confused thing and image target(which is in Hierarchy ) when testing it moves around not fixed at one position : the position & rotation values are changes at the meantime.[enter image description here](https://i.sstatic.net/GPYYRdUQ.png)