How can I restrict XR Origin movement on Unity?
I am developing a VR game on Unity now. And I have a problem controlling XR origin.
Action Based scripts not showing
I tried to make my first vr game using unity 3d and when I was following a tutorial and the guy added an Action Based Controller script to the hands, i tried searching it up but nothing came up.
Get SteamVR controller Rotation and Apply to animator float value 0 to 1 with sensibility adjust
Im working on DJ equipment for VRchat world, and I want to move a Knob pressing trigger and rotating them with VR controller, but I dont have knowlege how I make a Script on Udon Sharp that gets VRcontroller rotation and apply to Float Parameter, to move an Animation that rotates the knob by specific angle to other specific angle..
How to change the pick up button in VR Unity HTC Vive
I’m developing a game and using the xr interaction toolkit. I have 2 created hands on which there is a script “XR Controller (Action-based)” and a layout for left and right is connected. Only for some reason, picking up items happens on the side button (HTC Vive), and not on the trigger. How to fix it?
Unity VR UI canvas popup
How can I open a UI canvas panel when an object is clicked by VR controller in Unity VR? I want to implement this functionality where clicking on an object in a Unity VR environment triggers the opening of a UI panel. How can I achieve this? If you have any insights or suggestions
namespace name ‘VersionControl’ does not exist in the namespace ‘Unity’
AssetsPluginsGitHubEditorUnityAPIWrapper.cs(5,13): error CS0234: The type or namespace name ‘VersionControl’ does not exist in the namespace ‘Unity’ (are you missing an assembly reference?) I need help with this. im using 2021.3.16lts