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Tag Archive for unity-game-engineunityscript

local coordinates in the cutscene

Please help me, how do I make the player’s local coordinates in the cutscene?I need the cutscene to be played from where the player left off. I tried dragging the player to the parent object, but it didn’t help.

Instantiate a prefab in order of a list

I’m having trouble with prefab order in a parental container. Being given a list having ids of the 3d models that we have posted them into database, now, I’m using the id to load them into our game.
But the problem I’m having is that some of them will have a different loading and cloning time, so the order of these prefabs in the container is wrong.

Want to export 3d model from unity which is supportable with SketchUp

I am developing a cabinet design center and i am finding a way to export the 3d model that i design inside unity, all of the meshes and materials that need to be exported are in one single parent(see image), specifically i want to export 3d file that is compatible with SketchUp(.fbx is not supportable). any idea how to do this? thanks!