Unity Netcode How to call ServerRPC method of another script?
I need to call a ServerRPC method from a player script that is in another class. Here is an example of my code:
Using Input Field to Update IP address of Unity Transport
So I’m using Netcode for Game Objects and am making a LAN game. I want to use a TMPro Input field to be able to update the Address of the Unity Transport of my Network Manager
Netcode error CS0103: The name ‘FindObjectsByType’ does not exist in the current context
Good day everyone!
I am trying to setup Unity Netcode according to this tutorial.
After installation, I keep getting these three errors:
Unity console with three errors: Library/PackageCache/[email protected]/Runtime/Core/NetworkObject.cs(84,34): error CS0103: The name ‘FindObjectsByType’ does not exist in the current context
, Library/PackageCache/[email protected]/Runtime/Core/NetworkObject.cs(84,67): error CS0103: The name ‘FindObjectsInactive’ does not exist in the current context
, Library/PackageCache/[email protected]/Runtime/Core/NetworkObject.cs(84,96): error CS0103: The name ‘FindObjectsSortMode’ does not exist in the current context
Question about multiplayer game in Unity3D
I am trying to develop a multiplayer Tower Defense game.