How do I fix mapping when exporting from Blender to Unity?
When I export from Blender to Unity via FBX, my tiled texture mapping is lost. Not only it is lost, but also mapping is planar from the top of the model in Unity and I cannot figure out how to fix it.
How do I fix mapping when exporting from Blender to Unity?
When I export from Blender to Unity via FBX, my tiled texture mapping is lost. Not only it is lost, but also mapping is planar from the top of the model in Unity and I cannot figure out how to fix it.
How do I fix mapping when exporting from Blender to Unity?
When I export from Blender to Unity via FBX, my tiled texture mapping is lost. Not only it is lost, but also mapping is planar from the top of the model in Unity and I cannot figure out how to fix it.
How do I fix mapping when exporting from Blender to Unity?
When I export from Blender to Unity via FBX, my tiled texture mapping is lost. Not only it is lost, but also mapping is planar from the top of the model in Unity and I cannot figure out how to fix it.
How do I fix mapping when exporting from Blender to Unity?
When I export from Blender to Unity via FBX, my tiled texture mapping is lost. Not only it is lost, but also mapping is planar from the top of the model in Unity and I cannot figure out how to fix it.
How do I fix mapping when exporting from Blender to Unity?
When I export from Blender to Unity via FBX, my tiled texture mapping is lost. Not only it is lost, but also mapping is planar from the top of the model in Unity and I cannot figure out how to fix it.