Unity3d does not receive inputs from xorg unless I use a window manager
I’m building an embedded OS for a custom kiosk-like device using buildroot 2024.05.
The goal is to display an interactive 3d application written in Unity3d.
The reference/developement hardware I’m using is Odroid H3 with integrated graphics (the app is not very demanding).
I’ve already worked my way through setting up all the drivers and libraries, at this point I have a working Xserver with 3d acceleration via opengl and vulkan. The app itself also works fine.