Blender Character Rig for Unity saying “Root contains both Root motion and transform curves”
This error message allows the animations to play but when they do the character simply flies upwards instead of moving forwards as the root motion should work
Unity FPS correct way to use animations
I am building an FPS game and I have arms with pistol and some animations(reload, fire, idle, walk).(in blender)
Currently I am stuck, I don’t know what is the best way to use these animations in Unity.
I see 2 possible ways.
Unity FPS correct way of importing animations
I am building an FPS game and I have arms with pistol and some animations(reload, fire, idle, walk).(in blender)
Currently I am stuck, I don’t know what is the best way to use these animations in Unity.
I see 2 possible ways.