Mesh Filter on game objects keeps reverting to “none” [closed]
Closed 3 days ago.
Unity’s assetstore cannot get the selected resource,bug?
I’m using unity hub to make a game and after going to the site Unity’s https://assetstore.unity.com/ cannot get the selected resource even selecting “open in unity” I can’t get the selected resource.It will prompt that it has been added to my resources, but there is no change in my resource page or hub.
Is this due to the recent new version 6000.0.30f1?
Unity’s https://assetstore.unity.com/ cannot get the selected resource
I’m using unity hub to make a game and after going to the site Unity’s https://assetstore.unity.com/ cannot get the selected resource even selecting “open in unity” I can’t get the selected resource.It will prompt that it has been added to my resources, but there is no change in my resource page or hub.
Cannot persist reference to Legacy Text Field From Unity Singleton Object
Context
Trying to recreate Super Mario NES world 1-1 in Unity. Having trouble updating the count down timer in the game UI (Legacy Text Object).
How to change active scene so update events from multiple scenes always have the proper active scene
This is sort of an extremely specific question. Apologies if it is confusing.
After applying MaterialPropertyBlock, mesh disappears when using URP Sprite material
A mesh with a Sprite lit/unlit material becomes invisible after applying a MaterialPropertyBlock to its MeshRenderer. Before applying the MaterialPropertyBlock, the mesh is visible. This is not a specific case, but is consistently reproducible with any mesh whose material uses the Sprite shader. This happens in both the Scene and Game views. I use Unity 6 (6000.30f1), URP 2D.
After applying MaterialPropertyBlock, mesh disappears when using URP Sprite material
A mesh with a Sprite lit/unlit material becomes invisible after applying a MaterialPropertyBlock to its MeshRenderer. Before applying the MaterialPropertyBlock, the mesh is visible. This is not a specific case, but is consistently reproducible with any mesh whose material uses the Sprite shader. This happens in both the Scene and Game views. I use Unity 6 (6000.30f1), URP 2D.
why box collider doesnot fit inside car body in unity? [closed]
Closed 4 days ago.
why box collider doesnot fit inside car body in unity? [closed]
Closed 4 days ago.
why box collider doesnot fit inside car body in unity? [closed]
Closed 4 days ago.