eslint errors with TypeScript prototype function
I’m adding eslint v9 to my TypeScript project, starting with the standard rule set:
Is there a linter for a missing typescript Type member?
I am trying to find a way to trigger a console lint error (or even a build error) when a Type member is called, but does not exist. Currently, I would have to know and open the offending file to see the error. This makes it easy to send bugs to production. Looking at eslint and typescript-eslint, there does not seem to be a rule for this. Anyone have a suggestion to add this check?
typescript eslint stops working when I add a rule
I’ve installed typescript-eslint and it works great when I have the following config:
union and intersection type multiple line formatting with eslint
I’m using eslint.
Why is every error in my ts code reported twice by both @typescript-eslint and eslint?
Every error in my typescript
code will be reported twice by both @typescript-eslint
and eslint
. Like following:
It seems that my eslint
is using two rules at the same time, how to fix it?
I’m using vscode extension ESLint
and prettier
.
My package.json
file:
Override rule from eslint reccomended flat config
I followed the generic instructions for a new ts project and created a new flat config eslint.config.mjs