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Tag Archive for triggersaugmented-reality

Vuforia fails to see a trigger if there is high contrast with the scene around it

I’ve built an AR app in unity, that is using some targets stuck on posts in outdoor exhibits, so there is a certain distance separating the user from the trigger, and that can’t be changed.
In any normal lighting conditions, the triggers work just fine. However if there is a bright sun illuminating the background behind the target (the target is shaded under a tree), it messes up with the pattern recognition, and the target won’t trigger the AR