Relative Content

Tag Archive for shadermetal

Creating 3d Cloud within the box using Metal shader

I tried to create a cloud filled in the box geometry, I tried using raymarching with noise texture as well direct noise function and fbm – fbm motions is good. but cloud is not get proper result like distorted also frame rate is dropping to 10 to 14, I tried to arrange array of sphere that made to even worse app breaks because it had more than 2000 sphere shapes.