Conflicting blanket implementations of traits in Rust
#![feature(negative_bounds)] trait A {} trait B {} trait Common {} impl<T> Common for T where T: A + !B {} impl<T> Common for T where T: B + !A {} fn main() {} Playground This piece of code fails to compile with error message: “conflicting implementations of trait Common“ I intend for A and B […]
Trait bounds in Fn traits
I may be missing something simple, but I am having a hard time convincing the Rust compiler that this writer let mut writer = BufWriter::new(file);
can be used in the F: Fn(Write) -> Result<()>
trait bound. For example, the below works:
Rust From Implementation for Vec
Given the code
How do I ensure that my type implements an auto trait?
Let’s say I have a struct like:
how ensure my type implement an auto trait?
Let’s say I have a struct like:
Override Drop trait in a third party library
I’m using prometheus histogram timer.
This struct implements Drop trait
E0308: In a trait definition, why does Rust forget what traits a concrete type implements, unless they are explicitly declared?
I have a trait with specific bounds, for which I want to provide a default implementation of bar()
, as shown in the minimal example below. However, I’m getting an unexpected error E0308. It seems that Rust either forgets that the primitive type i32
implements Mul<i32>
and ignores the explicit type of the local variable a
, or ignores the Output = i32
part of trait Foo: Sized + Add<i32, Output = i32>...
Conflicting implementation of trait From for type
I have 3 crates.
Implementing Chain of Traits in Rust (1.77.2)
I am trying to have the Data
struct implement the Main
(and the other two super traits). However, I cannot get it to work. It works fine if Super2
had no generic type. I tried impl
with generic without generic. Any help will be appreciated. Thank you.