I have extended a type with a trait, why is my Vec not accepting a type that implements that trait? [duplicate]
This question already has an answer here: How do I create a heterogeneous collection of objects? (1 answer) Closed 3 days ago. I have a trait Input that adds a to_custom_bytes() method to Strings and u64s. trait Input { fn to_custom_bytes(&self) -> Vec<u8>; } impl Input for u64 { fn to_custom_bytes(&self) -> Vec<u8> { self.to_le_bytes().to_vec() […]
Implement a trait for multiple generic traits
I’m trying to implement a trait for Display
and Debug
traits, but rust responds with conflicting implementations
.
Implement a trait for multiple generic traits
I’m trying to implement a trait for Display
and Debug
traits, but rust responds with conflicting implementations
.
Why can’t you implement an impl Trait type in rust
Say that I have the following trait:
How to create a trait that requires Drop to be overridden?
Consider a trait which requires a certain cleanup method to be implemented and also ensure that this cleanup is actually performed when an instance is dropped. That we can write something like this:
How to create a trait that requires Drop to be overridden?
Consider a trait which requires a certain cleanup method to be implemented and also ensure that this cleanup is actually performed when an instance is dropped. That we can write something like this:
How to qualify a trait function for Ref<RefCell>
Consider the following code:
How to implement Display for a trait
I would like a trait X to implement the Display trait so that it’s available for all structs that implement X.
Kotlin scope functions in Rust?
Studying Rust and Kotlin at the moment, I wonder whether something as neat as Kotlin’s Scope functions (let
, apply
, run
, etc.) could be / are implemented in Rust?
Using Option as associated type in trait that returns reference to it
I have a trait with an associated type Value
, and two methods. One returns &Self::Value
and the other receives Self::Value
. This trait is implemented for several types, but I want to implement it for one type in particular where type Value = Option<...>
. This creates a problem, as demonstrated below (playground):