Environment from @react-three/drei triggering a rerender
I have a scene like this
How can you make an object face it’s direction of motion in ThreeJS
I have a React component called Train that is just a simple box geometry
How do you prevent camera orientation from flipping once it passes certain threshhold in ThreeJS?
I have a scene where I loaded a model of a space ship, the model always moves in the z direction, and I can control it’s movements with ‘WASD’. I placed the camera right behind the model, so as it moves about in the scene the camera follows it
In ThreeJS how can you prevent a camera from flipping orientations during movement?
To clarify I have a ThreeJS scene that is just a camera positioned behind a plane CAD model, and I have ‘WASD’ mapped as movement controls for the model. So I move the model in the scene, and the camera follows it.
Animate 3D model on scroll | React.js
I am trying to make the 3d component listen to the user’s scrolling, such that scrolling down plays the animation forward. When the user stops scrolling, the animation should also stop, and when the user scrolls back up, the animation should play back, or reverse. So far I’ve only managed to pause the animation on load.