The text changes when i click the “next” button, but it continues the past text after the new text in displayed. how do i fix this?
I am making a text game with pictures with my group for a project. I implemented a typewriter effect into the game, so when a text is diplayed in the label, it types the text out. I made a “next” button to change the text to the next string, and it also works. My problem is that if the player clicks on next too quickly, they do get the next string, but the remaining text of the string before the new string the displays after the new string.
Attempt to resize button in TKinter returning error
Making an extremely simple program where a button follows the mouse, and when clicked, should randomly resize. But I when I run the code below, I get an error, saying that the “height” property is unknown.
Code:
How to dynamically change the size of a widget in TKinter python
Making an extremely simple program where a button follows the mouse, and when clicked, should randomly resize. But I when I run the code below, I get an error, saying that the “height” property is unknown.
Code:
Strange behavior in windows.after function after draging the tkinter window
I am trying to create animations from gif on a tkinter window. The window must be draggable and It is. But dragging creates problems in calling the update function. The code is under below. The problem is on_drag_ functions. Usually only click the window and release it without dragging, the update function call itself weirdly.