Why is `setblocking(False)` used in Python’s socketpair implementation?
I was looking through a Python implementation of socketpair that uses standard sockets. Here’s the code snippet I found:
How can I run python code, inside an active program with the reference to the scope of the given program?
Background So, i’m making a remote console thing, as a bit of a personal project for a minecraft server, its a kind of alternative to RCON, not really important but its just some context. I want my console to have the feature to run code remotely, so the client (console) can run code on the […]
Cannot Get another message in Socket Server
When I try To send an message to the server there ıs no problem after 1 message but when ı try to send another it failing
beacuse of that my app is buggy and i dont want that no one wants that.
How To See available Servers in client using Python and socket module
How can I leverage Python’s versatile socket module to enumerate servers on the local network without initiating connections? My aim is to retrieve a list of servers from the client without the need for direct connections.