Move between floors
I’m trying to make a sort of nethack inspired type game and I’m trying to figure out the moving up and down(I know the current code is probably terribly inefficient)(also sorry if this question is formatted weird this is my first ask)
how to capture user’s text input with python modules
i am working on a project where it detects where if you press “(” it closes it automatically
the same thing for “[” and “{“
Python pynput not working as expected on osx
I’m trying to catch keystrokes in a python script, but it ONLY catches modifier keys (ctrl, cmd, alt) and not ordinary alphanumerical keys. Running on Mac Sonoma 14.1.1, Python 3.10.6.
Pyperclip keyboard listener on Mac in Spyder is blocked from access
When running pyperclip/pynput keyboard listener in Anaconda Spyder I receive the following message:
Is it possible to generate hardware level output in Python using Pynput?
Like the title says I would like to generate a sequence of keyboard presses from a input.
I have managed to do so and when I open notepad it shows that it works but once i switch to the game it stops working.
The reason from what I have been able to find is that I need to generate hardware level output in some way.
I am very new to python and the fact that I managed to make a code that works and is relatively compact is still amazing to me
Pynput mouse.move() function does not stop when it reaches edge of screen
When I’m using the mouse.move()
function with the Pynput package, the mouse does not stop moving when it reaches the edge of the screen. For example with the following code: