Weird behavior in my python server-client code with the game mechanics working only If I use the print command
I’ve been working latley on a server-client game that’s very similar to agario (multiplayer game with a server and clients).
The main idea is simple, I run the server code and then the client code for it to connect to the server (if I want to play with multiple cilents I just create another py file with the same code as the other client and run it).
Weird behavior in my server-client code with the game mechanics working only If I use the print command
I’ve been working latley on a server-client game that’s very similar to agario (multiplayer game with a server and clients).
The main idea is simple, I run the server code and then the client code for it to connect to the server (if I want to play with multiple cilents I just create another py file with the same code as the other client and run it).
Weird behavior in my server-client code with the data working only If I use the print command
I’ve been working latley on a server-client game that’s very similar to agario (multiplayer game with a server and clients).
The main idea is simple, I run the server code and then the client code for it to connect to the server (if I want to play with multiple cilents I just create another py file with the same code as the other client and run it).