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Tag Archive for luascriptingroblox

How to write a pathfinding script in Roblox?

I am reasonably new to Roblox studio and I am trying to make a train system. I would like to have a wheel(s) that follow another model (the track) and the rail inside that. this means when you apply movement via vector forces or change CFrame scripts, you want each wheel to follow the rail, applying a turning effect. The moving part also needs to be anchored. EDIT: Here is the bogie I have so far:

How to write a pathfinding script in Roblox?

I am reasonably new to Roblox studio and I am trying to make a train system. I would like to have a wheel(s) that follow another model (the track) and the rail inside that. this means when you apply movement via vector forces or change CFrame scripts, you want each wheel to follow the rail, applying a turning effect. The moving part also needs to be anchored. EDIT: Here is the bogie I have so far:

How to write a pathfinding script in Roblox?

I am reasonably new to Roblox studio and I am trying to make a train system. I would like to have a wheel(s) that follow another model (the track) and the rail inside that. this means when you apply movement via vector forces or change CFrame scripts, you want each wheel to follow the rail, applying a turning effect. The moving part also needs to be anchored. EDIT: Here is the bogie I have so far:

How to write a pathfinding (sorta) script in Roblox? (Lua)

I am reasonably new to Roblox studio and i am trying to make a train system. i would like to have a part(s) that follow another model (the track) and the rail inside that. this means when you apply movement via vector forces or changing CFrame scripts, i want each indviual wheel to follow the rail, applying a turning affect. The moving part also needs to be anchored.