HTML Canvas takes too long to repaint
I’m working on a game with JavaScript using Electron.js. I’m using the HTML <canvas>
element with 2d
context as renderer. At some point, I’ve noticed that the game runs quite slow (less than 30 FPS).
I’m working on a game with JavaScript using Electron.js. I’m using the HTML <canvas>
element with 2d
context as renderer. At some point, I’ve noticed that the game runs quite slow (less than 30 FPS).