Socket Io based Card game dealing with 4 different views
Iam creating a card game using socket Io and the problem Iam facing is how to deal with local view and players view for example the part Iam stuck in now is when someone draw a card Iam struggling with animations and the idea that if A card got to be in the middle then how other players see it from thier view this thing is exhausting my mind And I need to find a good approach so I can use it in the future with the upcoming events that needs to get back cards to hand so reverse the animation is there any tips or anyone struggled with the multiple views