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Tag Archive for javagraphics

How to fix weird ‘artifacting’ in java 3D rendering

I am creating a 3D game engine in java and I am having problems with my texturing. I get these weird artifacts:image of game with bad texture. (I’ll make a separate post to figure out why the game isn’t filling the entire screen, unless y’all got a quick fix. my main issue that I want to address right now is the texture) I’ve been trying to fix it on my own for a few days now and am now turning to y’all for help. here is my render3D class:

Issues with paintComponent in Java Graphics

I am creating a simple game involving buttons to play. My code is split into two separate programs, a GraphicsMain and GraphicsPanel. In the main, I have built my Jframe and buttons. In the panel, is my graphics. My issue is trying to to get the paintComponent and graphics to work in my main program.

Coding the Google Chrome Logo

I need to code the Google Chrome logo but I cannot figure out how to do it. I must create a new project with a tester class (which I already did). I cannot figure out how to make the red, green, and yellow swirl around the blue circle like how the logo looks.