How to animate your loading screen
I have the logo in the middle of the first screen that people see when they open my IOS app. How can I animate the loading screen? Can someone point me to an example of how I can animate the logo just like the Retell IOS book summary app does?
How do you keep the Notes app formatting, when you tap share using share extension
Essentially when you share a note from Notes app using the share extension how do you hold on to the formatting? the only app I’ve seen able to do this is the mail app… is Apple keeping this functionally to themselves?
Xcode – Optimal way to store data in dictionary/map
I am curious what the best (least memory, fastest retrieval) way to store small amounts of data is in Swift? And with that, what the best way to store large amounts of data is. I am trying to store a dictionary of about 25 key/value pairs in Swift – a [String: String] mapping. I can do this with a JSON file, plist, struct, class (not optimal). I am deciding between a struct and a plist file, since I know that structs are passed by value and Apple seems to like plist files (we have Info, Entitlements, etc). Plist files are in XML format, which I thought carried slightly more overhead than JSON files. However, it’s easier to retrieve/encapsulate data with a struct as opposed to loading from a plist file.
Error Domain=kCLErrorDomain Code=1 “(null)” getting error when working with coreLocation in swift
import UIKit
Locate `should not be called on the main thread` warning message
This is an old project. When I ran it, I output a lot from the console.
Local Notification doesn’t work when App is launched from Xcode, but works when phone is restarted and App is launched locally
I wrote a simple app which has the goal of triggering a local notification (banner style, like a push notification) when the user clicks a button.
Table View not showing content
i hope this isnt a stupid question. i am VERY VERY new to ios and im just trying to figure things out here.
How to find toolchain in xcode 15.0.1
Failed to build module ‘PayUCheckoutProKit’; this SDK is not supported by the compiler (the SDK is built with ‘Apple Swift version 5.7.1 (swiftlang-5.7.1.135.3 clang-1400.0.29.51)’, while this compiler is ‘Apple Swift version 5.9 (swiftlang-5.9.0.128.108 clang-1500.0.40.1)’). Please select a toolchain which matches the SDK.
Array and UserDefault
I am making a Quiz app, but I’ve gotten a bit stuck where I am now. This is the class for the quiz questions:
Duplicated Xcode build configuration will not build with no other changes
I’m attempting to create a new build configuration in Xcode in order to do a few things differently. Before I even get to that point, I’m unable to use the duplicated build configuration with no changes.