How can we distribute a client app to other non-US businesses?
I’m working on an app which acts as a client for our web service. We sell this service to businesses, and we want to distribute the app to their employees for free. The app will be customised for each client.
Best strategy for supporting multiple server communication from iPhone/android app?
I’m making an app that will be used in multiple hospitals in the US. As per HIPAA
compliance requirement, every hospital will have its own server that complies with these requirements of ensuring patient data security, etc.
What are some general guidelines for setting up an iOS project I will want to personally publish but sell in the future? [closed]
Closed 10 years ago.
How to run any cronjobs using Objective-C at iOS Platform
Is there any way to run schedulers / schedule programs for example Cron Jobs using Objective-C at iOS Platform?
How to check any undocumented methods provided by apple?
The following tools is provided by Apple
Good example of gprof, for iOS project
The GNU profiler gprof
, can be used to profile any application right on the device, allowing real world profiling.
Could Apple and Microsoft allow the GPLv3 on their locked-down devices?
It seems that both Apple and Microsoft prohibit GPLv3-licensed software in the app stores for their locked-down devices (i.e. iOS, Windows Phone and the Metro part of Windows). I have heard various explanations for this. However: Would they even be able to allow this license in their app stores if they wanted to, or does the GPL’s anti-tivoization clause already prohibit this?
Is there any way to get faster app reviews? [closed]
Closed 10 years ago.
Data structures for storing finger/stylus movements in drawing application?
I have a general question about creating a drawing application, the language could be C++ or ObjectiveC with OpenGL.
I would like to hear what are the best methods and practices for storing strokes data.
Think of the many iPad apps that allow you to draw with your finger (or a stylus) or any other similar function on a desktop app.
Use Android NDK for portability with iOS?
I am currently planning to implement a little painting app using OpenGL ES 1.1. I believe this question applies to any OpenGL ES project. I am starting development on Android and I would like to know if you would recommend writing the drawing logic (using OpenGL) in C++ with the NDK so it will easier to port to iOS, or to use the Java API and being locked on Android.