Benchmark WebGL Application with old Monitor
I have written a small WebGL application that I would like to benchmark. My problem is that my monitor is only 60Hz, so even with the smallest instances I get max 60 FPS, but I know it could be more.
I have written a small WebGL application that I would like to benchmark. My problem is that my monitor is only 60Hz, so even with the smallest instances I get max 60 FPS, but I know it could be more.