Prevent Rigid Body from rotating freely on PinJoint2D
I am trying to make a claw machine and I don’t want the claw to be able to rotate freely on the pin joint. How would I go about this.
Prevent Rigid Body from rotating freely on PinJoint2D
I am trying to make a claw machine and I don’t want the claw to be able to rotate freely on the pin joint. How would I go about this.
Prevent Rigid Body from rotating freely on PinJoint2D
I am trying to make a claw machine and I don’t want the claw to be able to rotate freely on the pin joint. How would I go about this.
Prevent Rigid Body from rotating freely on PinJoint2D
I am trying to make a claw machine and I don’t want the claw to be able to rotate freely on the pin joint. How would I go about this.