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Tag Archive for game-developmentgodot4

Issue with 3D Sprite and Far DOF in GODOT 4.3

I’m working on a 3D project in Godot 4.3 and I’m struggling with Depth of Field (DOF) blurring my 3D sprites incorrectly. The sprites are getting blurred even though they’re within the focus range, which is causing visual issues.

Godot. Resources of TileMap disappear after copy pasting

I am working on a little game in Godot and I tried to create a new TileMap by altering a TileMap that I had already created. After copying and pasting the TileMap to a Node2D the resources of the original one just disappeared. Closing the Godot application helps to prevent this from the original TileMap, but how I can copy paste without messing up the original TileMap?