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How do I match Direct 3D device to NVML?

While my game is running I want to run an AI tool on another Nvidia GPU if present (with a fallback to the same GPU). To specify where AI tool runs I use CUDA_VISIBLE_DEVICES.

How do I match Direct 3D device to NVML?

While my game is running I want to run an AI tool on another Nvidia GPU if present (with a fallback to the same GPU). To specify where AI tool runs I use CUDA_VISIBLE_DEVICES.

How do I match Direct 3D device to NVML?

While my game is running I want to run an AI tool on another Nvidia GPU if present (with a fallback to the same GPU). To specify where AI tool runs I use CUDA_VISIBLE_DEVICES.

How do I match Direct 3D device to NVML?

While my game is running I want to run an AI tool on another Nvidia GPU if present (with a fallback to the same GPU). To specify where AI tool runs I use CUDA_VISIBLE_DEVICES.

How do I match Direct 3D device to NVML?

While my game is running I want to run an AI tool on another Nvidia GPU if present (with a fallback to the same GPU). To specify where AI tool runs I use CUDA_VISIBLE_DEVICES.

How do I match Direct 3D device to NVML?

While my game is running I want to run an AI tool on another Nvidia GPU if present (with a fallback to the same GPU). To specify where AI tool runs I use CUDA_VISIBLE_DEVICES.