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Tag Archive for delphigpudirectxdirect2dhardware-acceleration

Custom components with Direct2D paint

I have a project with alot of paint stuff, like components (grids, coloring, shapes), images and so on.
I decided to start the use of GPU acceleration to make the entire solution smoother and faster so a gradual migration from normal GDI (TCanvas) to GPU accelered (TDirect2DCanas) will be planned over the components that makes sense (migrate all rendering components or only those that can really benefit of?).