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Tag Archive for c#winformsgame-development

How do i make a pause-function work in my WinForms game?

I’m doing a game in C# using WindowsForms which is like Flappy Bird one, but there is a flying mouse instead of a bird. I need to implement a pause function there. I wrote a code which supposed to work right, according to the game logic. But it doesn’t work at all and i don’t understand why.

Making an RPG map in c# winform (Sorry for the long question)

So, I’m making an RPG game in windows form, which obviously isn’t suited for this type of things, but I’m mainly doing this as a challange to myself and for fun (Yes, i have a weird definition of fun). Everything was going perfectly until I got stuck on the map part.