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Tag Archive for c++winapifonts

Getting font name of font loaded with AddFontMemResourceEx winapi call

I’m writing a C++ app that uses AddFontMemResourceEx to load a new font. The problem is that to use it, I need to specify pszFaceName in the CreateFontA call. All of the resources I have read use a literal value like “YourFontName” as name, but the font is loaded by the user, so I need to get its name. Using the font file name is unreliable.