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Tag Archive for c++unreal-engine5unresolved-external

Several LNK2019 and LNK2001 “unresolved external symbol” errors when compiling modular UE5 C++ source code

I am attempting to build the solution of my Unreal Engine 5 project which consists of several code modules, two of which are CelBody and OrbitSuite. These modules are structured as Epic Games recommends (with private and public folders containing .cpp and .h files, respectively). OrbitSuite is a private dependency of CelBody as it contains a data structure called FBodyData which is the type of one of the ACelBody actor class’ member attributes.