Unity 3d Interaction System Glitching
So in this unity project I have created a interaction to glorify that which counter I am currently facing so depending on that I can spawn related items from it but the game object should only Console “Selected” if I am looking towards it only but it’s happening Even if I am not looking towards it or is far away from it after first enabling it, it even sometimes becomes disabled when I face the counter again which is totally against the script I just wrote So any kind of help will be much appreciated.