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Tag Archive for c++udpvideo-streaminggstreamerh.264

GStreamer pipeline writing UDP stream frames to JPEG images, but some frames have scattered pixels

I have written a C++ code using a GStreamer pipeline that takes a UDP stream as input and writes the frames into JPEG images. However, some of the output images have scattered pixels and are also blurr, and I’m not sure what’s causing this issue. The input video which used in udp stream is clear and high-quality video and it is 1fps, H264 (baseline) video. We are using ubuntu 20.04 on Virtual Box.