Pass AVAudioPCMBuffer.floatChannelData from Swift to Obj-C (C++)
I have the following function to process audio data in Obj-C (and then deeper in C++):
Pass AVAudioPCMBuffer.floatChannelData from Swift to Obj-C (C++)
I have the following function to process audio data in Obj-C (and then deeper in C++):
Pass AVAudioPCMBuffer.floatChannelData from Swift to Obj-C (C++)
I have the following function to process audio data in Obj-C (and then deeper in C++):
Pass AVAudioPCMBuffer.floatChannelData from Swift to Obj-C (C++)
I have the following function to process audio data in Obj-C (and then deeper in C++):
Pass AVAudioPCMBuffer.floatChannelData from Swift to Obj-C (C++)
I have the following function to process audio data in Obj-C (and then deeper in C++):
Pass AVAudioPCMBuffer.floatChannelData from Swift to Obj-C (C++)
I have the following function to process audio data in Obj-C (and then deeper in C++):
Pass AVAudioPCMBuffer.floatChannelData from Swift to Obj-C (C++)
I have the following function to process audio data in Obj-C (and then deeper in C++):
Pass AVAudioPCMBuffer.floatChannelData from Swift to Obj-C (C++)
I have the following function to process audio data in Obj-C (and then deeper in C++):