Im trying to compile my game but it gives SDL2 undefined reference in MINGW64
Im trying to compile my game, but when i try to compile the game Undefined Reference Errors comes up to mingw64
SDL2 beginner – why does SDL automatically scale my image larger than it is?
Beginner question. I’m just displaying a simple 60 by 60 pixel image.
How to limit the objects in a window with a screen limit? (SDL)
Doing an assignment right now and I can’t limit the objects on a window.
Can’t find IncludePath to SDL2/SDL.h
I’m setting up SDL in VSCode by this website https://dev.to/giovannicodes/setup-sdl2-with-visual-studio-code-and-mingw64-on-windows-14c5
and I’m stuck on including the path in C/C++ Configurations
what is causing undefined referance to SDL_main
Whenever I compile my code, I get the error undefined reference to 'SDL_main'
Getting loads of LNK2019 errors (NOT A DUPE I DID SO MUCH RESEARCH AND CANT FIND A FIX)
so i am getting alot of 2019 lnk errors.errors