Json util method returning invalid result
i need help understanding what i am missing in the logic for my json utility method that is returning an array of elements. I am not that familiar with rapidjson and can only add debug prints in my code. So my json.h file looks like below
Json util method returning invalid result
i need help understanding what i am missing in the logic for my json utility method that is returning an array of elements. I am not that familiar with rapidjson and can only add debug prints in my code. So my json.h file looks like below
How to use rapidjson with absolute file path
Can anyone show me how to use rapidjson to read and write to an absolute file path? My classmate set up rapidjson in our engine with local file paths, but I don’t know how to use this for an absolute file path, as the game needs to save data in the user’s AppData folder.