Practices for organizing JavaScript AMD imports
Our company has been using newer versions of the Dojo framework, which have progressed to an AMD-based loader format. I’m currently trying to find logical ways to separate layer files, taking a module and all its dependencies, and wrapping them all into single minified files. My goals are generally as follows:
Practices for organizing JavaScript AMD imports
Our company has been using newer versions of the Dojo framework, which have progressed to an AMD-based loader format. I’m currently trying to find logical ways to separate layer files, taking a module and all its dependencies, and wrapping them all into single minified files. My goals are generally as follows:
What and how much domain code should be put in an F# module
According to recommendations given here, F# modules should correspond to DDD bounded contexts, i.e. subdivisions of a business domain.
Know any good resources/information on architecting an iOS app? [closed]
Closed 9 years ago.
Structuring a multi-language project?
I’m working on a project which involves writing code for multiple devices, each in its own language (in particular, Arduino and Python). I want to contain the entire project in a single directory, but I’m not entirely sure what the best way to organize the project is. Currently, I’m working with this:
How to organize large polyglot projects?
One of my projects started as PHP but recently some of the new functionality has been written in JavaScript on Node.js platform.
Structure project based on platform or design?
I have a medium sized project (~10,000 lines) that runs on Windows and Linux. However it is only specific components of the program that are platform dependent and are located in a folder called event_producers
.
Structure project based on platform or design?
I have a medium sized project (~10,000 lines) that runs on Windows and Linux. However it is only specific components of the program that are platform dependent and are located in a folder called event_producers
.
Structure project based on platform or design?
I have a medium sized project (~10,000 lines) that runs on Windows and Linux. However it is only specific components of the program that are platform dependent and are located in a folder called event_producers
.
Pick dynamically the right Factory Class with Inversion of Control
I have a TreeView
and I want to enable the context menu when clicking with the right mouse button. It is composed by items from different classes, but they all share the same base class.